unbindall ////////////////////////////////////////////////////////////////////// // [Nirv'] // // // ////////////////////////////////////////////////////////////////////// // // // // ////////////////////////////////////////////////////////////////////// // // // WolfConfig // // // ////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////// // Computer settings/memory: // ///////////////////////////////////////////////////////////////// seta com_soundMegs "64" seta com_hunkMegs "196" seta com_zoneMegs "64" seta com_maxfps "125" seta com_blood "1" //////////////////////////////////////////////////////////////// // Bindes: // //////////////////////////////////////////////////////////////// bind MOUSE1 "+attack" bind DEL "+leanright" bind INS "+leanleft" bind TAB "+scores" bind ENTER "+activate" bind ESCAPE "togglemenu" bind , "mapzoomout" bind . "mapzoomin" bind ` "toggleconsole" bind b "messagemode2" bind n "messagemode3" bind l "openlimbomenu" bind v "mp_quickmessage" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ALT "+stats" bind CTRL "+movedown" bind SHIFT "+sprint" bind F8 "mp_fireteamadmin" bind KP_HOME "weaponbank 2" bind KP_UPARROW "vote yes" bind KP_PGUP "vote no" bind KP_LEFTARROW "+mapexpand" bind KP_RIGHTARROW "weaponbank 6" bind KP_DOWNARROW "+speed" bind KP_PGDN "weaponbank 3" bind KP_5 "weaponbank 5" bind KP_ENTER "weaponbank 1" bind KP_INS "weapalt" bind w "vstr Timersettoggle" bind c "mapzoomin" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" bind KP_ENTER "weaponbank 1;sensitivity 3.00" bind KP_HOME "weaponbank 2;sensitivity 2.54" bind KP_PGDN "weaponbank 3;sensitivity 2.64" bind KP_5 "weaponbank 5;sensitivity 3.15" bind KP_RIGHTARROW "weaponbank 6;sensitivity 3.15" bind 3 "ready" bind F12 "autorecord" bind SPACE "cg_drawteamoverlay 0; cg_drawstatus 0; cg_drawcompass 0; seta cg_novoicetext 1; clear; wait 5; screenshotjpeg; toggle cg_drawteamoverlay; toggle cg_drawstatus; toggle cg_drawcompass; toggle cg_novoicetext" bind MOUSE3 "+reload;wait;wait;-reload" bind MOUSE2 "+moveup;com_maxfps 125" bind kp_del "kill;sensitivity 2.64 " //batch bind F1 "mp_playertype 1;mp_weapon 3;say_team ^7Medic ^4.: ^7smg" bind F6 "mp_playertype 3;mp_weapon 4;say_team ^7Fops ^4.: ^7Thomps" bind F3 "mp_playertype 2;mp_weapon 4;say_team ^7Engi ^4.: ^7smg" bind F4 "mp_playertype 0;mp_weapon 6;say_team ^7Sold ^4.: ^7Snip;cg_fov 105" bind F5 "mp_playertype 0;mp_weapon 8;say_team ^7Sold ^4.: ^7Pf" bind F2 "mp_playertype 3;mp_weapon 3;say_team ^7Fops ^4.: ^7Mp40" bind q "vstr spawn_sniper" bind s "vstr spawn_default" bind d "vstr spawn_axis" bind f "vstr spawn_allies" set spawn_axis "setspawnpt 1; echo ^1Axis spawn side;say_team ^0Axis^7/^0Side" set spawn_allies "setspawnpt 2; echo ^2Allies spawn side;say_team ^0Allied^7/^0Side" set spawn_default "setspawnpt 0; echo ^4Default spawn side;say_team ^0Spawn^7/^pdefault" set spawn_sniper "setspawnpt 100; echo ^4Sniperhill spawn;say_team ^0Spawn^7/^0Sniperhut" //weapon /////////////////////////////////////////////////////////// // currentgamesettings: // /////////////////////////////////////////////////////////// //movement seta cg_bobroll "0.0000" seta cg_bobpitch "0.0000" seta cg_bobup "0.0000" seta cg_runroll "0.0000" seta cg_runpitch "0.0000" //weapon seta cg_autoswitch "0.0000" seta cg_noAmmoAutoSwitch "1.0000" seta cg_autoreload "0.0000" seta cg_recoilPitch "0.0000" seta cg_weaponCycleDelay "0.0000" seta cg_useWeapsForZoom "1.0000" seta cg_noTaunt "0.0000" seta cg_emptyswitch "1.0000" seta cg_cycleAllWeaps "0.0000" //blinking_blood seta cg_drawdamagekick "0" seta cg_drawfallkick "0" seta cg_fallkick "0" seta cg_damagekick "0" seta cg_bloodFlash "0" seta cg_bloodDamageBlend "0" seta cg_showblood "1" seta cg_bloodTime "0.0000" seta cg_impactvibration "0" seta cg_blinktime "100.00" seta cg_crosshairPulse "0.0000" seta sv_screenshake "0" seta cg_muzzleFlash "1" //hud seta cg_hudFiles "ui_mp/hud.txt" seta ch_font "0" seta cg_hudAlpha "1.0000" seta cg_drawCrosshairPickups "0.0000" seta cg_drawRewards "0.0000" seta cg_drawGun "0.0000" seta cg_drawNotifyText "1" seta cg_drawCompass "1" seta cg_drawdamage "0" seta cg_drawteamoverlay "2" seta cg_drawIcons "1.0000" seta cg_draw3dIcons "0.0000" seta cg_drawTimer "0.0000" seta cg_drawFPS "1.0000" seta cg_drawAllWeaps "1.0000" seta cg_drawStatus "1.0000" seta cg_drawFrags "1.0000" seta cg_drawSpreadScale "0.0000" seta cg_drawReinforcementTime "1.0000" seta cg_drawSnapshot "0.0000" seta cg_drawAttacker "0.0000" seta cg_drawAmmoWarning "1.0000" seta cg_drawCrosshairNames "1001.0" seta cg_drawWeaponIconFlash "1.0000" seta cg_descriptiveText "1" seta cg_popupLimboMenu "0" seta cg_quickMessageAlt "1" seta cg_cameraOrbitDelay "50.00" seta cg_reticleBrightness "0.7000" seta cg_reticleType "1.0000" seta cg_shadows "0.0000" seta cg_viewsize "100.00" seta cg_wolfparticles "0.0000" seta cg_simpleItems "1.0000" seta cg_marktime "0.0000" seta cg_brassTime "0.0000" seta cg_gibs "0.0000" seta cg_coronas "1.0000" seta cg_coronafardist "0.0000" seta cg_complaintPopUp "0.0000" seta cg_noVoiceText "0" seta cg_noVoiceChats "0" seta cg_teamChatsOnly "0" seta cg_lagometer "0.0000" seta cg_announcer "1.0000" seta cg_teamChatHeight "3.0000" seta cg_teamChatTime "9999" seta cg_printObjectiveInfo "1.0000" seta cg_drawFPGun "1" seta demo_drawTimeScale "0.0000" //other seta cg_fov "110" seta cg_autoactivate "1.0000" seta cg_deferPlayers "1.0000" seta cg_stereoSeparation "0.4000" seta cg_predictItems "0.0000" seta cg_currentSelectedPlayer "0.0000" seta cg_useScreenshotJPEG "1.0000" seta cg_uselessNostalgia "0" seta cg_selectedPlayerName "^7ETplayer" seta cg_selectedPlayer "2" seta cf_wstopshots "1.1000" seta cf_wstats "1.2000" /////////////////////////////////////////////////////////// // +crosshair+ // /////////////////////////////////////////////////////////// seta cg_zoomStepFG "10.000" seta cg_zoomStepSnooper "5.0000" seta cg_zoomStepBinoc "3.0000" seta cg_zoomDefaultFG "55.000" seta cg_zoomDefaultSnooper "40.000" seta cg_zoomDefaultBinoc "45.000" seta cg_zoomfov "40.000" seta cg_zoomstepsniper "10.0000" seta cg_zoomDefaultSniper "55.000" seta cg_drawCrosshair "3.0000" seta cg_crosshairSize "38.000" seta cg_cursorHints "0.0000" seta cg_crosshairY "0.0000 seta cg_crosshairX "0.0000" seta cg_crosshairHealth "0.0000" seta cg_crosshaircolor "0xA0FFC0" /////////////////////////////////////////////////////////// // rendering: // /////////////////////////////////////////////////////////// seta r_displayrefresh "100" seta r_lastValidRenderer "GeForce4 Ti 4200/AGP/3DNOW!" seta r_inGameVideo "0" seta r_ext_compressed_textures "1" seta r_ext_compress_textures "1" seta r_picmip "0" seta r_picmip2 "0" seta r_finish "0" seta r_roundImagesDown "5" seta r_lodBias "2" seta r_lodscale "5.0000" seta r_lodCurveError "250" seta r_swapInterval "0" //v-sync 0 seta r_subdivisions "90" seta r_colorbits "16" seta r_texturebits "16" seta r_stencilbits "0" seta r_depthbits "16" seta r_dynamiclight "0" seta r_drawSun "0" seta r_fastsky "1" seta r_flares "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_vertexLight "1" seta r_gamma "2.1" seta r_ignorehwgamma "0" seta r_overBrightBits "0" seta r_MapOverBrightBits "4" seta r_intensity "4" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ignoreFastPath "0" seta r_primitives "0" seta r_lowMemTextureSize "2048" seta r_facePlaneCull "1" seta r_dlightBacks "1" seta r_ignoreGLErrors "1" seta r_smp "0" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_stereo "0" seta r_rmse "0.0000" seta r_ext_texture_env_add "0" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_ext_NV_fog_dist "0" seta r_ext_texture_filter_anisotropic "0" seta r_ext_ATI_pntriangles "0" seta r_glIgnoreWicked3D "0" seta r_ext_gamma_control "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_primitives "0" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_roundImagesDown "5" seta r_finish "1" //wait for GL calls to finish seta r_detailtextures "0" seta r_uifullscreen "0" seta r_mode "6" //4=800 6=1024 seta r_ati_fsaa_samples "1.0000" seta r_ati_truform_tess "1.0000" seta r_ext_ATI_pntriangles "0.0000" seta r_showsky "0" seta r_showtris "0" /////////////////////////////////////////////////////////// // sound: // /////////////////////////////////////////////////////////// seta s_wavonly "0.0000" seta s_defaultsound "0.0000" seta s_mixPreStep "0.0900" //0.07 seta s_mixahead "0.1400" seta s_khz "22.000" seta s_doppler "0.0000" seta s_separation "0.5000" seta s_musicvolume "0.0000" seta s_volume "0.6000" seta s_loadas8bit "1.0000" seta s_compression "1.0000" /////////////////////////////////////////////////////////// // User Interface: // /////////////////////////////////////////////////////////// seta ui_serverStatusTimeOut "7000" seta ui_browserShowPunkBuster "0" seta ui_browserShowTourney "1" seta ui_browserShowMaxlives "1" seta ui_browserShowFriendlyFire "0" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserSortKey "4" seta ui_browserGameType "0" seta ui_browserMaster "0" seta ui_currentNetMap "0" seta ui_currentMap "2" seta ui_mapIndex "2" seta ui_actualNetGametype "5" seta ui_netGametype "0" seta ui_joinGametype "0" seta ui_gametype "3" seta ui_menuFiles "ui_mp/menus.txt" seta ui_netSource "1" seta ui_bigFont "0.4" seta ui_smallFont "0.25" seta ui_dedicated "0" seta sensitivity "3.1337" /////////////////////////////////////////////////////////// // Network: // /////////////////////////////////////////////////////////// seta con_debug "0" snaps "40.000" //sv_fps seta rate "25000" seta cl_timenudge "-20" //compensate high ping to aim directly again set cl_maxPing "999.00" seta cl_maxpackets "40" seta cl_allowDownload "0" seta cl_packetdup "1" //packetloss set to 1 seta pmove_fixed "0" seta name "^0Nirv^5v" /////////////////////////////////////////////////////////// // Client options: // /////////////////////////////////////////////////////////// seta cl_punkbuster "1.0000" seta cl_run "1" seta cl_pitchspeed "140" seta cl_yawspeed "140" seta logfile "1" bind F9 exec mp_nirv.cfg exec autoexec.cfg