clear ************************************************ * RATES * ************************************************ cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_updaterate "100" cl_interpolate "1" sv_unlag "1" cl_cmdrate "100" cl_interp "0.01" cl_smooth "1" cl_smoothtime "0.01" cl_resend "6" rate "25000" cl_pred_optimize "2" net_maxfragments "1280" cl_timeout "30" cl_predictweapons "1" ************************************************ * GRAPHICS/MAT_ * ************************************************ mat_monitorgamma "1.6" mat_debug_autoexposure "0" mat_debug_bloom "0" mat_debug_postprocessing_effects "0" mat_debug_process_halfscreen "0" mat_debugalttab "0" mat_debugdepth "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_force_bloom "0" mat_hdroverbrightrange "16" mat_leafvis "0" mat_norendering "0" mat_parallaxmap "0" mat_debugdepthvalmax "256" mat_bloomamount_rate "0.05f" mat_bumpbasis "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_reducefillrate "1" mat_disable_bloom "1" mat_wateroverlaysize "8" mat_hdr_enabled "0" mat_parallaxmap "0" mat_hdr_level "0" mat_forceaniso "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "1" mat_trilinear "0" mat_antialias "0" mat_specular "0" mat_bumpmap "0" mat_showlightmappage "-1" mat_bufferprimitives "1" mat_disable_lightwarp "1" mat_framebuffercopyoverlaysize "0" mat_surfacemat "0" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_disable_fancy_blending "1" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_picmip "2" mat_clipz "1" mat_vsync "0" mat_shadowstate "0" ************************************************ * GRAPHICS/MODELS * ************************************************ cl_minmodels "1" cl_min_t "3" cl_min_ct "1" cl_ragdoll_collide "0" cl_ragdoll_physics_enable "0" cl_ragdoll_physics_enable "0" cl_phys_props_max "50" r_modellodscale "1" r_drawmodelstatsoverlaymax "1.5" r_drawmodelstatsoverlaymin "0.1" r_maxmodeldecal "0" r_drawmodeldecals "0" r_rootlod "2" r_lod "2" r_teeth "0" r_eyes "0" r_eyemove "0" r_eyesize "0" r_eyeshift_z "0" r_eyeshift_y "0" r_eyeshift_x "0" r_eyegloss "0" r_eyeglintlodpixels "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" ************************************************ * GRAHPICS/R_ * ************************************************ r_maxdlights "32" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" r_TransitionSensitivity "0" r_forcewaterleaf "0" r_updaterefracttexture "0" r_phong "0" r_decal_cullsize "0" r_shadows "1" r_fastzreject "1" r_shadowrendertotexture "1" r_shadowmaxrendered "32" r_lod_noupdate "1" r_worldlightmin "0" r_worldlights "0" r_flex "0" r_worldlightmin "0" r_worldlights "0" r_decals "0" r_waterforceexpensive "0" r_worldlightmin "0.0002" r_waterforcereflectentities "0" r_waterforceexpensive "0" r_worldlights "2" r_PhysPropStaticLighting "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_updaterefracttexture "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_drawflecks "0" r_dopixelvisibility "0" r_renderoverlayfragment "0" r_drawflecks "0" r_occlusion "0" r_drawbatchdecals "0" r_spray_lifetime "1" r_ambientfraction "0.1" r_ambientboost "0" r_ambientfactor "1" r_waterdrawreflection "0" r_waterforceexpensive "0" r_drawdetailprops "1" r_ropetranslucent "0" r_dynamic "0" r_avglight "1" r_lightaverage "1" flex_smooth "0" ************************************************ * ROPE * ************************************************ rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" ************************************************ * BLOOD * ************************************************ violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" ************************************************ * PERFORMANCE * ************************************************ r_3dnow "1" r_3dsky "0" r_sse "1" r_sse2 "1" r_mmx "1" ************************************************ * SOUND * ************************************************ snd_flushasync snd_mixahead "0.1" snd_async_fullyasync "0" snd_digital_surround "1" snd_noextraupdate "1" snd_profile "0" suitvolume "0" dsp_enhance_stereo "0" dsp_slow_cpu "1" dsp_spatial "40" dsp_speaker "50" dsp_volume "2" hud_centerid "1" cl_downloadfilter "nosounds" volume "1" sv_voiceenable "0" voice_scale "1" voice_modenable "0" voice_enable "0" ************************************************ * OTHER CVARS * ************************************************ fps_max "101" cl_show_splashes "0" cl_forcepreload "1" cl_downloadfilter "nosounds" cl_c4dynamiclight "1" cl_ejectbrass "0" cl_radaralpha "100" cl_locationalpha "200" cl_radar_locked "0" cl_drawmonitors "0" cl_wpn_sway_interp "0" cl_righthand "1" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_observercrosshair "1" cl_allowupload "0" cl_allowdownload "0" cl_autowepswitch "0" cl_showfps "0" hud_fastswitch "1" mp_decals "1" sv_alternateticks "0" ************************************************ * SETINFO * ************************************************ setinfo "_ah" "0" setinfo "_vgui_menus" "0" setinfo "dm" "0" setinfo "lefthand" "0" ************************************************ * OTHER STUFF * ************************************************ gl_clear "1" lod_enable "1" showhitlocation "1" weapon_showproficiency "0" props_break_max_pieces "0" props_break_max_pieces_perframe "0" func_break_max_pieces "0" npc_height_adjust "1" filesystem_buffer_size "1000" datacachesize "128" jpeg_quality "100" muzzleflash_light "0" budget_show_history "0" bind "x" "incrementvar cl_righthand 0 1 1" mat_dxlevel "81" mat_picmip "2" cl_legacy_crosshair_scale "1" cl_Crosshairscale "1700" mat_antialias "2" bind "h" "zb_teamcash" bind "g" "say Meister Eder is my best friend" mat_monitorgamma_tv_enabled "0" clear