/////////////////////////////////////////////////////// // +-----------------------------------------------+ // // Ĥ Electronic Sports League GUI Ĥ // // Ĥ Ĥ // // Ĥ by dEAGLEiZER Ĥ // // Ĥ Ĥ // // Ĥ VERSION: 13.37 - (INTERNET-Version) Ĥ // // +-----------------------------------------------+ // /////////////////////////////////////////////////////// // +-------------+ // Ĥ netsettings Ĥ-------------------------------------- // +-------------+ con_filter_enable "1" con_filter_text_out "Achievements disabled" cl_allowdownload "0" cl_allowupload "0" cl_autowepswitch "0" cl_downloadfilter "nosounds" rate "1048576" cl_cmdrate "66" cl_updaterate "66" cl_interp_ratio "1" cl_interp "0" cl_lagcompensation "1" cl_pred_optimize "2" cl_predict "1" cl_predictweapons "1" cl_smooth "0" cl_smoothtime "0" cl_wpn_sway_interp "0" // +----------+ // Ĥ movement Ĥ----------------------------------------------- // +----------+ bind "z" "+forward" bind "q" "+moveleft" bind "d" "+moveright" bind "s" "+back" bind "SHIFT" "+duck" bind "SPACE" "+jump" // +-------------+ // Ĥ mouse-binds Ĥ-------------------------------------------- // +-------------+ bind "MWHEELDOWN" "invprev" bind "MWHEELUP" "invnext" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "+reload" bind "MOUSE5" "+speed" unbind "MOUSE4" // _______________ // | CL_ | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" cl_clearhinthistory "1" cl_debugrumble "0" cl_detaildist "0" cl_detailfade "400" cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_phys_props_enable "0" cl_phys_props_max "0" cl_playerspraydisable "1" cl_ragdoll_collide "0" cl_ragdoll_physics_enable "0" cl_rumblescale "0" cl_show_splashes "0" cl_showhelp "0" cl_showpluginmessages "0" cl_downloadfilter "all" cl_nowinpanel "1" cl_disablehtmlmotd "1" cl_autohelp "0" cl_hudhint_sound "1" cl_disablefreezecam "1" setinfo zb_wantautocashcalling 1 // _______________ // | GIBS | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" // _______________ // | MAT | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ mat_aaquality "0" mat_alphacoverage "0" mat_antialias "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloom_scalefactor_scalar "0" mat_bloomscale "0" mat_bufferprimitives "0" mat_bumpmap "0" mat_clipz "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_debugdepthval "128" mat_debugdepthvalmax "256" mat_diffuse "1" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastspecular "1" mat_filterlightmaps "0" mat_filtertextures "1" mat_forceaniso "0" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_max_worldmesh_vertices "0" mat_maxframelatency "0" mat_mipmaptextures "1" mat_non_hdr_bloom_scalefactor "0" mat_parallaxmap "0" mat_picmip "2" mat_reducefillrate "1" mat_shadowstate "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_softwarelighting "0" mat_specular "0" mat_trilinear "0" mat_use_compressed_hdr_textures "0" mat_wateroverlaysize "0" mat_debugdepthmode "0" mat_debug_postprocessing_effects "0" mat_force_ps_patch "0" mat_vsync "0" // _______________ // | MISC | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ adsp_debug "0" budget_show_history "0" commentary "0" flex_smooth "0" func_break_max_pieces "0" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" gl_clear "0" jpeg_quality "100" lod_transitiondist "0" mp_decals "20" muzzleflash_light "1" overview_mode "1" prop_active_gib_limit "0" props_break_max_pieces "0" showhitlocation "1" sv_forcepreload "1" weapon_showproficiency "1" // _______________ // | MULTICORE | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" host_thread_mode "0" mat_queue_mode "2" mp_usehwmmodels "-1" mp_usehwmvcds "-1" r_queued_decals "0" r_queued_post_processing "0" r_queued_ropes "0" r_threaded_client_shadow_manager "0" r_threaded_particles "1" r_threaded_renderables "0" threadpool_affinity "0" // _______________ // | MULTICORE | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" host_thread_mode "0" mat_queue_mode "2" mp_usehwmmodels "-1" mp_usehwmvcds "-1" r_queued_decals "0" r_queued_post_processing "0" r_queued_ropes "0" r_threaded_client_shadow_manager "0" r_threaded_particles "1" r_threaded_renderables "0" threadpool_affinity "0" // _______________ // | R_ | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ r_3dsky "0" r_PhysPropStaticLighting "0" r_ambientboost "0" r_ambientfactor "0" r_ambientmin "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintg "0" r_bloomtintr "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "15" r_decals "20" r_decalstaticprops "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawmodeldecals "0" r_dynamic "0" r_eyes "0" r_fastzreject "1" r_flex "0" r_forcewaterleaf "0" r_hunkalloclightmaps "0" r_lightaverage "0" r_lightcache_zbuffercache "0" r_lod "2" r_maxdlights "0" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_occlusion "1" r_propsmaxdist "0" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "32" r_shadowrendertotexture "1" r_shadows "1" r_spray_lifetime "0" r_staticprop_lod "3" r_teeth "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlights "0" r_pixelfog "0" r_eyegloss "0" r_eyemove "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyesize "0" // _______________ // | ROPES | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ rope_averagelight "0" rope_collide "0" rope_smooth "0" rope_smooth_enlarge "0" rope_subdiv "0" rope_wind_dist "0" rope_rendersolid "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" rope_smooth_minalpha "0" rope_smooth_minwidth "0" // _______________ // | SENS | // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ m_customaccel "0" m_customaccel_exponent "1" m_customaccel_max "0" m_customaccel_scale "0.04" m_filter "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_pitch "0.022" m_yaw "0.022" sv_cheats "1" prec_notify 0 prec_log 1 prec_mode 1 prec_screens 0 prec_min_streak 2 prec_sound 0 prec_kill_delay 15 prec_dir demos lod_TransitionDist "0" flex_smooth "0" net_showevents "0" showhitlocation "1" lod_enable "1" dsp_water "14" blink_duration "0" weapon_showproficiency "1" prop_active_gib_limit "0" adsp_debug "0" mp_usehwmmodels "-1" mp_usehwmvcds "-1" fps_max "300" props_break_max_pieces "0" // +-------+ // Ĥ slots Ĥ-------------------------------------------------- // +-------+ // +-------+ // Ĥ Sound Ĥ-------------------------------------------------- // +-------+ cl_customsounds "0" cl_soundfile "0" dsp_enhance_stereo "0" dsp_mix_max "0.9" dsp_room "0" dsp_slow_cpu "0" dsp_spatial "40" dsp_speaker "50" dsp_volume "2.0" dsp_water "14" room_type "0" snd_async_fullyasync "0" snd_duckerattacktime "0.5" snd_duckerreleasetime "2.5" snd_duckerthreshold "0.15" snd_ducktovolume "0.55" snd_mixahead "0.1" snd_musicvolume "0" snd_noextraupdate "1" snd_pitchquality "1" snd_profile "0" snd_surround_speakers "0" soundscape_flush "9999" suitvolume "0" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.4" volume "0.7" // +----------+ // Ĥ bindings Ĥ----------------------------------------------- // +----------+ bind "a" "drop" bind "b" "zb_teamcash" bind "e" "+use" bind "v" "impulse 100" bind "g" "give weapon_hegrenade" bind "h" "give weapon_smokegrenade" bind "j" "give weapon_flashbang" bind "i" "" bind "k" "" bind "p" "" bind "l" "" bind "m" "chooseteam" bind "n" "nightvision" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "noclip" bind "x" "" bind "y" "messagemode" bind "TAB" "+showscores" bind "r" "use weapon_hegrenade" bind "c" "use weapon_flashbang" bind "1" "slot1" bind "2" "slot2" bind "3" "use weapon_knife" bind "4" "use weapon_c4" bind "pgup" "incrementvar cl_crosshaircolor 0 5 1" bind "pgdn" "incrementvar cl_crosshaircolor 0 5 -1" bind "end" "incrementvar cl_legacy_crosshair_scale 0 1 -1" bind "home" "incrementvar cl_legacy_crosshair_scale 0 1 1" bind "8" "endmovie" bind "7" "startmovie frag1;host_framerate 90" // +--------+ // ĤFX bind Ĥ------------------------------------------------- // +--------+ bind "F1" "name poposhow dEAGLEiZER[LoL]" bind "F2" "name MEET DEAGLEIZER, THE MSMAN" bind "F3" "name "" bind "F4" "name Le Magicien" bind "F5" "jpeg" bind "F6" "incrementvar mat_monitorgamma 2.0 2.6 0.6" bind "F7" "incrementvar net_graphheight -15 64 79" bind "F8" "incrementvar r_drawothermodels 1 2 1" bind "F9" "incrementvar volume 0 1 0.1" bind "F10" "incrementvar volume 0 1 -0.1" bind "F11" "Cay tro praie de F12 ! tro 2 riske :(" bind "F12" "say YOU FAILED ; kill" // +----------+ // Ĥ netgraph Ĥ----------------------------------------------- // +----------+ net_graph "0" net_graphpos "2" // +-----------+ // Ĥ crosshair Ĥ---------------------------------------------- // +-----------+ cl_crosshairscale "1600" cl_legacy_crosshair_scale "0" cl_legacy_crosshair_recoil "0" cl_crosshairthickness "1.2" cl_crosshairsize "3" cl_allowdownload "1" cl_allowupload "1" cl_autohelp "0" cl_autowepswitch "0" cl_c4dynamiclight "1" cl_crosshaircolor "5" cl_crosshaircolor_r "0" cl_crosshaircolor_b "0" cl_crosshaircolor_g "255" cl_crosshairusealpha "999999" cl_dynamiccrosshair "0" cl_crosshairalpha "999999" cl_observercrosshair "0" cl_minmodels "1" cl_min_ct "3" cl_min_t "3" // +-------+ // Ĥ radar Ĥ-------------------------------------------------- // +-------+ cl_radartype "1" cl_radaralpha "255" cl_locationalpha "255" cl_radar_locked "0" cl_scoreboard_dead_color_red "0" cl_scoreboard_dead_color_green "0" cl_scoreboard_dead_color_blue "0" // +-------+ // Ĥ mouse Ĥ-------------------------------------------------- // +-------+ m_customaccel "0" m_customaccel_scale "0.00" m_customaccel_max "0" m_customaccel_exponent "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_mousespeed "1" m_yaw "0.022" m_pitch "0.022" m_side "0.8" m_filter "0" m_forward "1" sensitivity "3.0" zoom_sensitivity_ratio "1.2" // +-----+ // Ĥ hud Ĥ---------------------------------------------------- // +-----+ hud_drawhistory_time "15" hud_fastswitch "1" hud_saytext_time "10" hud_deathnotice_time "6" hud_centerid "1" cl_autohelp "0" cl_c4progressbar "1" cl_showtextmsg "1" con_notifytime "8" hud_showtargetid "1" muzzleflash_light "0" // +-------------+ // Ĥ ADMIN STUFF Ĥ--------------------------------------------- // +-------------+ alias "cbble" "rcon changelevel de_cbble" alias "aztec" "rcon changelevel de_aztec" alias "d1" "rcon changelevel de_dust" alias "d2" "rcon changelevel de_dust2" alias "nuke" "rcon changelevel de_nuke" alias "inf" "rcon changelevel de_inferno" alias "train" "rcon changelevel de_train" alias "prod" "rcon changelevel de_prodigy" alias "cpl" "rcon changelevel de_cpl_mill" alias "fire" "rcon changelevel de_cpl_fire" alias "contra" "rcon changelevel de_contra" alias "tuscan" "rcon changelevel de_tuscan" alias "aim" "rcon changelevel aim_map" alias "mm" "rcon changelevel mm_accurate_training" alias "warmup" "rcon mp_allowspectators 1; rcon mp_limitteams 0; rcon mp_autoteambalance 0; rcon mp_spawnprotectiontime 0 ;rcon mp_startmoney 16000;rcon mp_freezetime 0; rcon mp_friendlyfire 0; rcon say WARMUP CFG by dEAGLEiZER;rcon mp_restartgame 1" alias "rr" "rcon mp_restartgame 1" alias "ft10" "rcon mp_freezetime 10" alias "ft0" "rcon mp_freezetime 0" alias "800" "rcon mp_startmoney 800" alias "16000" "rcon mp_startmoney 16000" alias "10000" "rcon mp_startmoney 10000" alias "cheat" "rcon sv_cheats 1" alias "esl5on5" "exec ESLFR5ON5" alias "esl1on1" "exec ESLFR1ON1" alias "eslhg" "exec ESLFR1on1hg" alias "eslaim" "exec ESLFRaim" alias "lo3" "rcon zb_lo3" alias "ko3" "rcon zb_ko3" alias "tv" "rcon tv_record pracc" alias "cheat" "rcon sv_cheats 1" alias "stoptv" "rcon tv_stoprecord" alias "tv1" "rcon tv_record pracc1" alias "tv2" "rcon tv_record pracc2" alias "tv3" "rcon tv_record pracc3" alias "time" "rcon mp_roundtime 1337" setinfo zb_wantautocashcalling 1 con_filter_enable "1" con_filter_text_out "Achievements disabled" // +-------------+ // Ĥ end of file Ĥ-------------------------------------------- // +-------------+ host_writeconfig mat_savechanges clear clear clear echo " <(^^,)> cfg loaded"